
GDScript reference
GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.
GDScript basics — Godot Engine (3.1) documentation in English
GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).
Learn to code with GDScript - Godot Engine
In Godot, you can write code using the GDScript and C# programming languages. If you are new to programming, we recommend starting with GDScript because we designed it to be simpler …
GDScript reference — Godot Engine (4.4) documentation in English
GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.
Static typing in GDScript - Godot Engine
With typed GDScript, Godot can detect even more errors as you write code! It gives you and your teammates more information as you’re working, as the arguments’ types show up when you …
GDScriptリファレンス — Godot Engine (4.x)の日本語のドキュメ …
GDScript は高レベルの オブジェクト指向 、 命令型 、および 漸進的型付け プログラミング言語であり、Godot用に構築されました。 これは Python のような言語に似たインデントベース …