‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Picture, if you would, the very first video games that were ever made. We’re talking old-school arcades and early Atari titles. Think about what it was like to not only play them, but what it was like ...
Chris Weaver talks with The Hollywood Reporter about where he couldn’t film, why John Cena declined to discuss his heel turn, and when he learned about blading. By Tony Maglio For non-fans, ...
When WWE came to Netflix on January 6, 2025, “sports entertainment” gained its widest reach to date. The deal that brought Monday Night Raw (and, outside the U.S., every WWE production) to streaming ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
TL;DR: Epic Games CEO Tim Sweeney reveals Unreal Engine 6 is 2-3 years away, promising major upgrades like enhanced multi-threaded performance and unified development across platforms. UE6 aims to ...
Netflix is giving WWE the F1: Drive to Survive treatment with the upcoming wrestling-based docu-series WWE: Unreal. In this article you'll find everything you need to know about it, from what ...
Netflix will go behind the scenes and into the WWE writers’ room in WWE: Unreal, a new docuseries set for premiere this summer. Full details remain under wraps, but the docuseries will feature ...
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Master rendering ambient occlusion and depth passes in Unreal Engine 5 with Arghanion’s Puzzlebox tutorials, enhancing your real-time VFX workflow. Rendering ambient occlusion (AO) and depth passes in ...