Beatbuddy: Tale of the Guardians, AKA the artist formerly known as just Beatbuddy, is booked to perform on PC, Mac, and Linux on August 6, Threaks tells us. Tickets for the rhythm-based 2D platformer ...
A hands-on with the first level of Beatbuddy: Tale of the Guardians shows an effective blend of the action-platforming and musical rhythm genres. Like any great piece of music, Beatbuddy: Tale of the ...
“Beatbuddy is the exact experience we wanted to deliver,” said Wolf Lang, Co-CEO and Co-Founder of THREAKS. “What started as a student project to sync sound in an innovative, engaging video game has ...
Graduated from Game So Hard University. Dangerously classy. Follow me @NikolaSuprak for mustache grooming tips. I'm writing this review while wearing a second, emergency belt. I do this not only ...
Beatbuddy: Tale of the Guardians caught our eye--and our ear--last year with its weird Metroidvania-ish underwater world. Come August 6, publisher Reverb announced today, we'll all get to poke around ...
Beatbuddy has been renamed and given an August release date, Threaks has announced. Now known as Beatbuddy: Tale of the Guardians, the award-winning indie game will be available on PC, Mac and Linux ...
The original hands-free drummer, reimagined with more realism, intelligence, and control. MIAMI, FL, UNITED STATES, September 26, 2025 /EINPresswire.com/ -- Singular ...
More than a year after the release of the excellent BeatBuddy drum machine/pedal, the team at Singular Sound has announced the arrival of a baby brother: the BeatBuddy Mini. Gizmag has been putting ...
Beatbuddy: Tale of the Guardians is a game made of song pieces. When crafting the music (but-not-rhythm-based) game, German indie developer Threaks dissected tracks in their traditional form and ...
Though noodling is a whole lot of fun, and fingertip calluses certainly need regular workouts, there are times when it would be good to have your very own John Bonham or Mitch Mitchell to provide a ...
Music is condemned to play a bit role in most platformers: no matter how good the composer is, and no matter how moving the score, this entire element of a game's development can often be tuned out ...